Quick comparisons show the PS3 version looking sharper and for the most part, on par with the Xbox version. We'd recommend heading to the XMB before booting the game to disable 1080i (and 1080P) to lock the resolution at 720p, where the game looks its best.
Players will probably think they're playing a PS2 game at these resolutions, which is sure to frustrate those looking for the true next-gen Rainbow experience.
When the game plays in either 1080i or 1080p, the textures appear super "muddy" and the text becomes extremely blurry. The game does have a rather annoying graphical setback when attempting to play in 1080i resolution. The graphics are crisp and well detailed and shows Vegas in all its glittering glory. You'll likely want to forego the tilt-function gameplay element altogether in favor of the R thumbstick when it comes to controlling the snake cam. Using the Sixaxis for the snake cam (a device employed to "look" under doors) is an exercise in frustration, as the Y invert does not carry over to the snake cam and the sensitivity is through the roof. The tacked-on Sixaxis functionality, however, doesn't fare as well. Sixaxis works perfectly, which is ideal for a precision shooter like the Rainbow series. Thankfully, we can report the controls are top notch and responsive. It all better be precise and laid out in such a way were you don't have to think about what button to press when the moment comes to pop a cap into a terrorist's head. Learning the controls are crucial, since they will be your "eyes" on the field, controlling your squad placement, reloading your weapons and popping on night vision goggles. Right off the bat, players may want to choose something more akin to the default Xbox 360 control scheme, which is easily selected under game options (we would've preferred the Map on L1 instead of Select but we can deal). No fear that bad guys were going to pop a cap in our backs when we later joined them, they effectively cleared the room completely, not just eliminating bad guys in plain sight.Ĭontrols, thankfully, can be adjusted to better suit your style of play. Also, when ordering our team to "clear the room" we were happy to see them do just that, walking around tables and obstacles to effectively make sure all tangos were cleared before making the announcement. In other words, your teammates don't run out in the open to get a better shot. During an assault on the Calypso Casino in the game's Vegas campaign mission, we ordered our Bravo team towards the back of a pickup truck, where they discovered "tangos" and immediately focused to eliminate the threat, all the while remaining behind cover in order to minimize injury. works exceptionally well, with your teammates returning fire, utilizing cover and more. These squadmates don't require a degree in babysitting, thankfully. It's a tactical shooter, and gives you up to two squadmates to control, direct and ultimately, be responsible for throughout the campaign.
This is not for players that favor run-and-gun style of play. The game's plot is riddled with conspiracy-a-plenty, taking twists and turns while leading the Rainbow team to locales like Mexico, Vegas (of course) and later, an expansive hydroelectric dam. One of our hero's first missions starts the Rainbow team off in Mexico, where you're being sent to eliminate a terrorist threat led by international terrorist Irena Morales. Rainbow Six: Vegas weaves an interesting-enough plotline, centering around southern boy Logan Keller, a recent rising star amongst the ranks of the Rainbow team and whose face you'll become intimately familiar with as you duck him behind crates or crane his neck around doorways to spot and eliminate bad guys. Has the extra six months in the Ubi incubator, provided PS3 gamers with a far superior version? Does the PS3 version blow its Xbox cousin out of the water? Does the PS3 rendition give you superhuman powers? After much delay, PS3 owners are finally able to taste the dish Ubisoft first baked for Xbox 360 owners back in mid-November.